The studios letting players build.
Results measured on the studio's own baseline, not ours.
Week 0
Scope and baseline
We agree the metrics before anything is installed.
Week 1
SDK integration
About a day of one engineer's time, on a private build.
Weeks 2–3
Internal build
The studio team creates and reviews before players see it.
Weeks 4+
Players in
Rolled out to the community, measured against the baseline.



